Wednesday, October 16, 2013

October 16, 2013 at 04:12PM Che Mcnabb

So, Cocos2d-Python has, like, zero documentation. Making a menu, ok, no prob. I can render a layer, with a label. Heck, I even wrote my own hitRect function, since that's not something that comes out of the box. But... How in eff does this thing handle screen transitions and changes onclick while still maintaining state?? It's been a couple years since doing any python-gamey stuff, and I'm back to where I left off last time - is there honestly not a GUI library built for pyglet, or cocos2d, or freaking hell even pygame?!?!

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